Posted by on Dec 7, 2012 in Game Development | 0 comments

Here you can play the first prototype of Baison’s Tower, the first game of Planet Bit Games (generously sponsored by the great León Posada G.).

I used Construct as the engine to create the prototype and test the gameplay. Some mechanics have been balanced as the changes in animations from jumping to falling and the feeling of climbing the tower. Some may recognize the music of Wizard & Warriors, a game where I’m getting some inspiration to create certain levels (of course without all the frustrations of the NES game). Thanks to David Hellman for letting use the assets of Braid to develop prototypes.

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